Belly Drum

Normal

Summary

Belly Drum is a Normal-type move with no direct power or accuracy component because it is a non-damaging status move. When a Pokémon uses Belly Drum, it maximizes its Attack stat to the highest possible level (+6 stages) at the cost of half of its maximum HP. This dramatic boost can make physical attacks extremely powerful, but the user must be cautious due to the significant loss of HP. Belly Drum is often paired with healing moves or items such as Sitrus Berry to mitigate the health cost. This move can be a game-changer in battles, especially when used by Pokémon with high base Attack stats and decent Speed.

Effect

User pays half its max HP to raise its Attack to +6 stages. If the user cannot pay the HP cost, this move will fail.

Short Effect: User pays half its max HP to max out its Attack.

User pays half its max HP to raise its Attack to +6 stages. If the user cannot pay the HP cost, this move will fail.

Game Descriptions

Reduces own HP to maximize ATTACK.

Reduces own HP to maximize ATTACK.

Maximizes ATTACK while sacrificing HP.

Maximizes ATTACK while sacrificing HP.

The user maximizes its ATTACK stat at the cost of half its full HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

The user maximizes its Attack stat but loses HP equal to half its max HP.

Move Details

  • Power
  • Accuracy
  • PP 10
  • Priority 0
  • Damage Class Status
  • Generation Generation II
  • Category Unique

Pokémon That Learn Belly Drum

charmander
Charmander

Types: Fire

charmeleon
Charmeleon

Types: Fire

charizard
Charizard

Types: Fire, Flying

poliwag
Poliwag

Types: Water

poliwhirl
Poliwhirl

Types: Water

poliwrath
Poliwrath

Types: Water, Fighting

slowpoke
Slowpoke

Types: Water, Psychic

cubone
Cubone

Types: Ground

lickitung
Lickitung

Types: Normal

magmar
Magmar

Types: Fire

snorlax
Snorlax

Types: Normal

cleffa
Cleffa

Types: Fairy

marill
Marill

Types: Water, Fairy

politoed
Politoed

Types: Water

teddiursa
Teddiursa

Types: Normal

magby
Magby

Types: Fire

zigzagoon
Zigzagoon

Types: Normal

linoone
Linoone

Types: Normal

makuhita
Makuhita

Types: Fighting

hariyama
Hariyama

Types: Fighting

azurill
Azurill

Types: Normal, Fairy

zangoose
Zangoose

Types: Normal

spheal
Spheal

Types: Ice, Water

munchlax
Munchlax

Types: Normal

lickilicky
Lickilicky

Types: Normal

magmortar
Magmortar

Types: Fire

darumaka
Darumaka

Types: Fire

darmanitan-standard
Darmanitan-Standard

Types: Fire

chespin
Chespin

Types: Grass

quilladin
Quilladin

Types: Grass

chesnaught
Chesnaught

Types: Grass, Fighting

swirlix
Swirlix

Types: Fairy

kommo-o
Kommo-O

Types: Dragon, Fighting

skwovet
Skwovet

Types: Normal

eiscue-ice
Eiscue-Ice

Types: Ice

cetoddle
Cetoddle

Types: Ice

iron-hands
Iron-Hands

Types: Fighting, Electric

darmanitan-zen
Darmanitan-Zen

Types: Fire, Psychic

kommo-o-totem
Kommo-O-Totem

Types: Dragon, Fighting

slowpoke-galar
Slowpoke-Galar

Types: Psychic

darumaka-galar
Darumaka-Galar

Types: Ice

darmanitan-galar-standard
Darmanitan-Galar-Standard

Types: Ice

darmanitan-galar-zen
Darmanitan-Galar-Zen

Types: Ice, Fire

eiscue-noice
Eiscue-Noice

Types: Ice