Conversion 2 is a Normal-type move with no power or accuracy since it doesn't deal damage directly. Instead, Conversion 2 changes the user's type to one that resists the type of the last move used by the target. This can be advantageous in battle as it allows the user to gain a defensive edge by potentially minimizing damage from future attacks. This move was first introduced in Generation II and is notably a signature move often associated with Porygon and its evolutions. Its strategic application makes it a unique utility move, especially in scenarios where anticipating the opponent's moves is crucial.
Changes the user's type to a type either resistant or immune to the last damaging move that hit it. The new type is selected at random and cannot be a type the user already is. If there is no eligible new type, this move will fail.
Short Effect: Changes the user's type to a random type either resistant or immune to the last move used against it.
Changes the user's type to a type either resistant or immune to the last damaging move that hit it. The new type is selected at random and cannot be a type the user already is. If there is no eligible new type, this move will fail.