Stomp

Normal

Summary

Stomp is a Normal-type move with 65 power and 100% accuracy. It has a 30% chance of causing the target to flinch, which prevents the target from acting on that turn. Stomp is notable for its higher flinch rate compared to many other moves, making it useful for disruption strategies. Additionally, when used against a target that has used the move Minimize, Stomp's power is doubled, making it particularly effective against evasion-based tactics. This move has been a staple in various Pokémon games and is often used by Pokémon with a physical attack focus.

Effect

Inflicts regular damage. Has a 30% chance to make the target flinch. Power is doubled against Pokémon that have used minimize since entering the field.

Short Effect: Has a 30% chance to make the target flinch.

Inflicts regular damage. Has a 30% chance to make the target flinch. Power is doubled against Pokémon that have used minimize since entering the field.

Game Descriptions

An attack that may cause flinching.

An attack that may cause flinching.

Stomps the enemy with a big foot. May cause flinching.

Stomps the enemy with a big foot. May cause flinching.

The foe is stomped with a big foot. It may make the foe flinch.

The foe is stomped with a big foot. It may also make the target flinch.

The foe is stomped with a big foot. It may also make the target flinch.

The foe is stomped with a big foot. It may also make the target flinch.

The target is stomped with a big foot. It may also make the target flinch.

The target is stomped with a big foot. It may also make the target flinch.

The target is stomped with a big foot. This may also make the target flinch.

The target is stomped with a big foot. This may also make the target flinch.

The target is stomped with a big foot. This may also make the target flinch.

The target is stomped with a big foot. This may also make the target flinch.

The target is stomped with a big foot. This may also make the target flinch.

The target is stomped with a big foot. This may also make the target flinch.

The target is stomped with a big foot. This may also make the target flinch.

The user attacks by stomping on the target with a big foot. This may also make the target flinch.

Move Details

  • Power 65
  • Accuracy 100%
  • PP 20
  • Priority 0
  • Damage Class Physical
  • Generation Generation I
  • Category Damage

Additional Info

  • Flinch Chance 30%