Razor Wind

Normal

Summary

Razor Wind is a Normal-type move with 80 power and 100% accuracy. It is a two-turn move: on the first turn, the user charges up, and on the second turn, it unleashes the attack. Razor Wind also has a high critical hit ratio, which increases the chance of landing a critical hit. This move can hit adjacent opponents in double battles, making it versatile in certain battle scenarios. Despite its interesting mechanics, Razor Wind is less commonly seen in competitive play due to the delay in its execution, which can leave the user vulnerable during the charging turn.

Effect

Inflicts regular damage. User's critical hit rate is one level higher when using this move. User charges for one turn before attacking. This move cannot be selected by sleep talk.

Short Effect: Requires a turn to charge before attacking.

Inflicts regular damage. User's critical hit rate is one level higher when using this move. User charges for one turn before attacking. This move cannot be selected by sleep talk.

Game Descriptions

1st turn: Prepare 2nd turn: Attack

1st turn: Prepare 2nd turn: Attack

A 2-turn move that strikes the foe on the 2nd turn.

A 2-turn move that strikes the foe on the 2nd turn.

Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.

A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.

A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.

A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Move Details

  • Power 80
  • Accuracy 100%
  • PP 10
  • Priority 0
  • Damage Class Special
  • Generation Generation I
  • Category Damage

Additional Info

  • Critical Hit Rate +1

Pokémon That Learn Razor Wind

bulbasaur
Bulbasaur

Types: Grass, Poison

butterfree
Butterfree

Types: Bug, Flying

pidgey
Pidgey

Types: Normal, Flying

pidgeotto
Pidgeotto

Types: Normal, Flying

pidgeot
Pidgeot

Types: Normal, Flying

spearow
Spearow

Types: Normal, Flying

fearow
Fearow

Types: Normal, Flying

zubat
Zubat

Types: Poison, Flying

golbat
Golbat

Types: Poison, Flying

venomoth
Venomoth

Types: Bug, Poison

farfetchd
Farfetchd

Types: Normal, Flying

horsea
Horsea

Types: Water

scyther
Scyther

Types: Bug, Flying

kabutops
Kabutops

Types: Rock, Water

aerodactyl
Aerodactyl

Types: Rock, Flying

articuno
Articuno

Types: Ice, Flying

zapdos
Zapdos

Types: Electric, Flying

moltres
Moltres

Types: Fire, Flying

dragonite
Dragonite

Types: Dragon, Flying

mew
Mew

Types: Psychic

totodile
Totodile

Types: Water

girafarig
Girafarig

Types: Normal, Psychic

gligar
Gligar

Types: Ground, Flying

scizor
Scizor

Types: Bug, Steel

treecko
Treecko

Types: Grass

seedot
Seedot

Types: Grass

nuzleaf
Nuzleaf

Types: Grass, Dark

zangoose
Zangoose

Types: Normal

tropius
Tropius

Types: Grass, Flying

absol
Absol

Types: Dark

buizel
Buizel

Types: Water

floatzel
Floatzel

Types: Water

pidove
Pidove

Types: Normal, Flying

tranquill
Tranquill

Types: Normal, Flying

unfezant
Unfezant

Types: Normal, Flying

sewaddle
Sewaddle

Types: Bug, Grass

axew
Axew

Types: Dragon

fletchling
Fletchling

Types: Normal, Flying

fletchinder
Fletchinder

Types: Fire, Flying

talonflame
Talonflame

Types: Fire, Flying

helioptile
Helioptile

Types: Electric, Normal

heliolisk
Heliolisk

Types: Electric, Normal

noibat
Noibat

Types: Flying, Dragon

noivern
Noivern

Types: Flying, Dragon

yveltal
Yveltal

Types: Dark, Flying

type-null
Type-Null

Types: Normal

silvally
Silvally

Types: Normal

drampa
Drampa

Types: Normal, Dragon

scizor-mega
Scizor-Mega

Types: Bug, Steel

absol-mega
Absol-Mega

Types: Dark

pidgeot-mega
Pidgeot-Mega

Types: Normal, Flying