klink

klink

Attributes

  • Species: Klink
  • Base Experience: 60
  • Height: 3
  • Weight: 210
  • Is Default: True
  • Order: 721
  • Base Happiness: 70
  • Capture Rate: 130
  • Color: Gray
  • Egg Groups: Mineral
  • Gender Rate: -1
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat:
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Heads

Stats

  • HP
    40
  • Attack
    55
  • Defense
    70
  • Special Attack
    45
  • Special Defense
    60
  • Speed
    30

Abilities

Held items

    None

Summary

Klink is a Steel-type Pokémon introduced in Generation V of the Pokémon series. It is known for its unique design, resembling a pair of interlocking gears, symbolizing mechanics and machinery.

Type: Steel

Abilities: - Plus: This ability increases Klink's Special Attack by 50% if an ally has the Minus ability during a fight. - Minus: This ability functions similarly to Plus, increasing Klink's Special Attack by 50% if an ally has the Plus ability. - Hidden Ability (Clear Body): Prevents Klink's stats from being lowered by opponents’ moves or abilities.

Evolution: - Klink evolves into Klang starting at level 38. - Klang then evolves into Klinklang starting at level 49.

Interesting Facts: - Klink's design is inspired by gears and cogs, which is reflected in its appearance and movements. The two gears

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Klink - 599
klink Image
Klang - 600
klang Image

Min. Lvl 38

View Details
Klinklang - 601
klinklang Image

Min. Lvl 49

View Details

Flavor Text Entries

  • Black: The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
  • White: Interlocking two bodies and spinning around generates the energy they need to live.
  • Black-2: Two bodies comprise a fixed pair. They spin around each other to generate energy.
  • White-2: Two bodies comprise a fixed pair. They spin around each other to generate energy.
  • X: Interlocking two bodies and spinning around generates the energy they need to live.
  • Y: The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
  • Omega-Ruby: Interlocking two bodies and spinning around generates the energy they need to live.
  • Alpha-Sapphire: The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
  • Sword: The two minigears that compose this Pokémon are closer than twins. They mesh well only with each other.
  • Shield: It’s suspected that Klink were the inspiration behind ancient people’s invention of the first gears.