Snore

Normal

Summary

Snore is a Normal-type move with 50 power and 100% accuracy. This move can only be used when the user is asleep. Snore not only inflicts damage but also has a 30% chance of causing the target to flinch, potentially giving the user an advantage even while sleeping. It is often used in combination with sleep-inducing moves like Rest, allowing the Pokémon to continue attacking while asleep. Snore is a useful move in both casual and competitive play for strategies involving sleep mechanics.

Effect

Only usable if the user is sleeping. Inflicts regular damage. Has a 30% chance to make the target flinch.

Short Effect: Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Only usable if the user is sleeping. Inflicts regular damage. Has a 30% chance to make the target flinch.

Game Descriptions

An attack useable only while asleep.

An attack useable only while asleep.

A loud attack that can be used only while asleep.

A loud attack that can be used only while asleep.

An attack that can be used only while asleep. It may cause flinching.

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Move Details

  • Power 50
  • Accuracy 100%
  • PP 15
  • Priority 0
  • Damage Class Special
  • Generation Generation II
  • Category Damage

Additional Info

  • Flinch Chance 30%