trapinch

trapinch

Attributes

  • Species: Trapinch
  • Base Experience: 58
  • Height: 7
  • Weight: 150
  • Is Default: True
  • Order: 440
  • Base Happiness: 70
  • Capture Rate: 255
  • Color: Brown
  • Egg Groups: Bug , Dragon
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat: Rough-Terrain
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Armor

Stats

  • HP
    45
  • Attack
    100
  • Defense
    45
  • Special Attack
    45
  • Special Defense
    45
  • Speed
    10

Abilities

Held items

  • Soft-Sand

Summary

Trapinch is a Ground-type Pokémon first introduced in the Generation III games, Pokémon Ruby and Sapphire. Known for its distinctive large, powerful jaws and ant lion-inspired design, Trapinch is the first stage in a three-part evolutionary line.

Type: Ground

Abilities: - Hyper Cutter: This ability prevents Trapinch's Attack stat from being lowered by opposing Pokémon. - Arena Trap: This ability prevents opposing Pokémon from fleeing or switching out during battle as long as Trapinch is on the field. - Hidden Ability (Sheer Force): This ability boosts the power of Trapinch's moves that have additional effects, but those effects are removed. For instance, moves like Rock Slide would deal extra damage, but no longer have a chance to flinch the opponent.

Interesting Facts: - Evolution: Trapinch evolves into Vibrava at level 35, and then Vibrava evolves into Flygon starting at level 45. This evolutionary line transitions from Ground

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Trapinch - 328
trapinch Image
Vibrava - 329
vibrava Image

Min. Lvl 35

View Details
Flygon - 330
flygon Image

Min. Lvl 45

View Details

Flavor Text Entries

  • Ruby: TRAPINCH’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
  • Sapphire: TRAPINCH is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This Pokémon can go a whole week without access to any water.
  • Emerald: Its big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back.
  • Firered: It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
  • Leafgreen: It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
  • Diamond: It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
  • Pearl: It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
  • Platinum: It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
  • Heartgold: Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
  • Soulsilver: Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
  • Black: It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
  • White: It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
  • Black-2: It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.
  • White-2: It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.
  • X: It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
  • Y: It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.
  • Omega-Ruby: Trapinch’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
  • Alpha-Sapphire: Trapinch is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This Pokémon can go a whole week without access to any water.
  • Sun: It can live for a week without eating a thing. It waits patiently at the bottom of its nest for prey to appear.
  • Moon: As it digs through the sand, its giant jaws crush any rocks that obstruct its path. It builds a funnel-shaped nest.
  • Ultra-Sun: Its jaws are strong enough to crush rocks but so heavy that it can’t get up if it flips over. Sandile seize those moments as their chance.
  • Ultra-Moon: It builds nests that double as traps, lying in wait for its prey to get caught. When night falls, it digs itself a spot beneath the sand to sleep.
  • Sword: Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
  • Shield: It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.