Natural Gift

Normal

Summary

Natural Gift is a Physical move that varies in type and power based on the user's held Berry. The move itself has 100% accuracy and no base power; its power ranges from 60 to 100, depending on the Berry used. Once Natural Gift is used, the Berry is consumed. This move is notable for its versatility, as it can change its type and power, making it a strategic choice for surprising opponents with unexpected type coverage. Although Natural Gift is less commonly seen in competitive play, it offers unique tactical advantages in specific situations, particularly when facing opponents with known type weaknesses.

Effect

Inflicts regular damage. Power and type are determined by the user's held berry. The berry is consumed. If the user is not holding a berry, this move will fail.

Short Effect: Power and type depend on the held berry.

Inflicts regular damage. Power and type are determined by the user's held berry. The berry is consumed. If the user is not holding a berry, this move will fail.

Game Descriptions

The user draws power to attack by using its held Berry. The Berry determines its type and power.

The user draws power to attack by using its held Berry. The Berry determines its type and power.

The user draws power to attack by using its held Berry. The Berry determines its type and power.

The user draws power to attack by using its held Berry. The Berry determines its type and power.

The user draws power to attack by using its held Berry. The Berry determines its type and power.

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Move Details

  • Power
  • Accuracy 100%
  • PP 15
  • Priority 0
  • Damage Class Physical
  • Generation Generation IV
  • Category Damage