chinchou

chinchou

Attributes

  • Species: Chinchou
  • Base Experience: 66
  • Height: 5
  • Weight: 120
  • Is Default: True
  • Order: 266
  • Base Happiness: 70
  • Capture Rate: 190
  • Color: Blue
  • Egg Groups: Water2
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat: Sea
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Fish

Stats

  • HP
    75
  • Attack
    38
  • Defense
    38
  • Special Attack
    56
  • Special Defense
    56
  • Speed
    67

Abilities

Held items

  • Yellow-Shard
  • Deep-Sea-Scale

Summary

Chinchou is a dual-type Water/Electric Pokémon introduced in Generation II. Recognized for its adaptability both in water and light manipulation, Chinchou has become a notable Pokémon in various regions and genres within the Pokémon universe.

Type: Water/Electric

Abilities: - Volt Absorb: This ability allows Chinchou to heal 25% of its maximum HP when hit by an Electric-type move. - Illuminate: Not commonly used in battles, this ability increases the encounter rate of wild Pokémon, making it easier to encounter Pokémon in the wild. - Hidden Ability (Water Absorb): This ability allows Chinchou to recover 25% of its maximum HP when hit by a Water-type move.

Appearance: - Chinchou has a distinctive appearance with a blue, fish-like body featuring yellow eyes. It also has two antenna-like appendages on its head, each tipped with a glowing yellow orb. These orbs aid in navigating

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Chinchou - 170
chinchou Image
Lanturn - 171
lanturn Image

Min. Lvl 27

View Details

Flavor Text Entries

  • Ultra-Moon: Chinchou blink their shining antennae at one another to claim their respective turf.
  • Gold: It shoots positive and negative elec­ tricity between the tips of its two antennae and zaps its enemies.
  • Silver: On the dark ocean floor, its only means of communi­ cation is its constantly flash­ ing lights.
  • Crystal: Its antennae, whi­ ch evolved from a fin, have both po­ sitive and neg­ ative charges flo­ wing through them.
  • Ruby: CHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
  • Sapphire: CHINCHOU’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
  • Emerald: When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight’s reach.
  • Firered: On the dark ocean floor, its only means of communication is its constantly flashing lights.
  • Leafgreen: It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
  • Diamond: It discharges positive and negative electricity from its antenna tips to shock its foes.
  • Pearl: It discharges positive and negative electricity from its antenna tips to shock its foes.
  • Platinum: It discharges positive and negative electricity from its antenna tips to shock its foes.
  • Heartgold: It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
  • Soulsilver: On the dark ocean floor, its only means of communication is its constantly flashing lights.
  • Black: It discharges positive and negative electricity from its antenna tips to shock its foes.
  • White: It discharges positive and negative electricity from its antenna tips to shock its foes.
  • Black-2: It discharges positive and negative electricity from its antenna tips to shock its foes.
  • White-2: It discharges positive and negative electricity from its antenna tips to shock its foes.
  • X: On the dark ocean floor, its only means of communication is its constantly flashing lights.
  • Y: It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
  • Omega-Ruby: Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
  • Alpha-Sapphire: Chinchou’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
  • Sun: Its two antennae were originally fins. It discharges electricity to stun its prey before attacking.
  • Moon: It lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.
  • Ultra-Sun: Its two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing.
  • Sword: Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
  • Shield: On the dark ocean floor, its only means of communication is its constantly flashing lights.